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Video Dev Diary #1

Posted on November 18, 2019November 19, 2019

Hello and welcome to our new video dev diary series! As we approach the launch of Don’t Die, Minerva! in December, expect to hear a whole lot more from us about the game.

In this first installment, Director of Operations Josh Van Veld talks about the previous year at Xaviant, including what happened to The Culling and how Don’t Die, Minerva! was born.

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