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Month: January 2020

Don’t Die, Minerva! Content Update #3 Patch Notes

Posted on January 31, 2020

Happy Friday Everybody! We got the update wrapped up faster than expected, so we’ve launched it today rather than holding it until next Tuesday as we originally planned. This update is now live on Steam and Xbox One. If you missed it, you can see the announcement, along with our Early Access / Game Preview…

Don’t Die, Minerva! Early Access Roadmap + Content Update #3

Posted on January 30, 2020

Hi Everyone! 2020 is shaping up to be a very exciting year for Don’t Die, Minerva! To keep the celebratory atmosphere alive, we have not one, but two big announcements today. First of all, we’re pleased to announce that our third content update is coming on Tuesday, February 4th for Steam and Xbox One. The…

Don’t Die, Minerva! Content Update #2 Patch Notes

Posted on January 10, 2020

Our second content update is live on Steam and Xbox One. Here are the full patch notes. More Variety New Enemy: Fly (Replaces the Ram Bat) New Enemy: Banshee (Replaces Rapid-Fire Ghost) Added 6 New Challenge Rooms Challenge Rooms now appear more frequently on each Floor New Challenge Room Hazard: Bomb Flinger New Challenge Room…

New Year, New Update: Minerva!’s second content update is coming!

Posted on January 8, 2020January 8, 2020

Happy New Year Everyone! Despite the hustle and bustle of the holidays, we’ve still managed to put together an update that we’re very proud of. In the month since launch, our vision for our Early Access / Game Preview roadmap has grown clearer by the day. We’re going to share more details about the roadmap…

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