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Month: November 2019

Don’t Die, Minerva! Xbox Game Preview and Steam Early Access Dates announced

Posted on November 22, 2019

Dawsonville, GA – November 22nd 2019 – Don’t Die, Minerva! The upcoming procedurally generated rogue-lite game from Xaviant, developers of The Culling, has received a brand new release date! With today’s certification approval from Microsoft, the Xaviant team is excited to announce that Don’t Die, Minerva! will launch into both Steam Early Access and Xbox…

Minerva’s Basic Abilities

Posted on November 20, 2019November 20, 2019

Greetings fellow enthusiasts of all things creepy, spooky, and terrifyingly difficult! We’re beginning a series of posts leading up to our launch that explores various aspects of our upcoming game, Don’t Die, Minerva! To kick things off, let’s talk about Minerva’s basic mechanics- the things she can do right out of the box. First of…

Video Dev Diary #1

Posted on November 18, 2019November 19, 2019

Xaviant Director of Operations Josh Van Veld explains what happened with The Culling: Origins, and talks about the inception of Xaviant’s upcoming new game: Don’t Die, Minerva! Wishlist Now! https://store.steampowered.com/app/982040/Dont_Die_Minerva/

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